![]() ![]() With a retail price of $550 all in, it struck a balance between the increasingly decent entry-level headsets (Oculus Quest 2) and more expensive, complex PC-bound ones (Vive Pro 2). ![]() Last year the PSVR2 was announced, and based on specs alone it generally led the pack, with a few exceptions here and there. Still, it demonstrated that VR had a future in gaming, and that Sony was approaching it with an eye to accessibility and ease of use. ![]() The PSVR was one of the first really consumer-accessible VR headsets, and was simple to set up for its time, but also relied on outdated controls in the instantly obsolete Move controllers and a TV-mounted camera. It’s the best VR has ever been, and I still can’t bring myself to recommend it to anybody who wasn’t already on board. Well-specced, easy to set up and reasonably light and comfortable, Sony’s latest still can’t shake the fundamental issues that have prevented VR from going mainstream: a lack of compelling content and despite a brand new 4K OLED display, distracting image fidelity. The PlayStation VR2 is a simultaneously exciting and disappointing development in the virtual reality space. ![]()
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